Thursday, March 19, 2026

Assessing Demonstration Skills Levels – Level 2


What’s important about +1, +49, +44, +33, +91, etc.?

 

Customizes Based on Prospect’s Geo/Market/Industry 

 

The first small step towards customizing demos to meet prospects’ specific situations is often reflected in the use of market- or industry-specific data sets and vocabulary. This can be as simple as using an adaptive or pre-built demo environment for each industry: manufacturing, finance, pharma, etc. In the absence of adaptive or pre-built environments, practitioners can modify data themselves and apply appropriate terminology in their verbal delivery during demos.

 

Another dimension at this level of customization is adapting the demo to meet the specifics of a geographic region, which might range from including regional addresses or phone syntax, job titles and local terminology, to verbal delivery using the prospect’s local language (e.g., like Californian, dude!).

 

Measurement(s) for Achieving Level 2:

 

-       Makes appropriate changes to demo data and verbal delivery.

 

Pros:

 

-       Shows some sensitivity to regionality and/or markets.

 

Cons:

 

-       A nominally improved Harbor Tour (preferred seating section)!

-       Still unsuitable for Vision Generation.

-       Still unsuitable for achieving Technical Proof.

-       Demos are still a monologue.

-       Still suffers from severe Buying It Back.

 

Grade: D-

 

And see “A Perfect Demo Environment” for more tips!

https://greatdemo.com/a-perfect-demo-environment-never-stop-learning/  

Wednesday, March 18, 2026

Assessing Demonstration Skills Levels – Level 1: Stunningly Awful Harbor Tour Demos!

Level 1: Follows the Standard Demo Script

 

Most presales, sales, and customer success new hires go through basic training on their company’s products and systems, along with introductions to their go-to-market and sales process steps. For presales, customer success, and some salespeople, this includes learning the basic “standard” demo for each product they will represent.

 

Many organizations then test whether the new team member has mastered these standard demos through certification roleplays. That’s Level 1, which is often focused on ensuring that the employee understands the various capabilities in their software and relevant positioning.

 

These standard demos are generally structured in a linear flow that includes presenting navigation, setup and customization options, various workflows, and reporting (if time allows!). They are not optimized for any specific prospect or demo scenario, and they are definitely not focused on the interests of specific job titles or adjusted for any markets or verticals. Disturbingly, any relevant discovery information is ignored, as well! 

 

These demos are commonly known as stunningly awful Harbor Tours.

 

They are woefully ineffective. They fail to inspire vision; they fail to achieve technical proof; they suffer deeply from Buying It Back; and they are the recipients of countless painful jokes from prospects, customers, and more experienced vendor teams. 

 

Amusingly, they are celebrated by the competitors of the vendors who present these Harbor Tours!

 

Generally, (hopefully!) there is an expectation that vendor practitioners will only use these standard demos as a starting point. Unfortunately, many team members continue to follow these same unproductive demo pathways for years…! (Visualize a mass of lemmings marching unconcernedly towards a cliff.)

 

Measurement(s) for Achieving Level 1:

 

-       “Certification” by a manager, certification team, mentor, or colleague.

 

Pros:

 

-       Provides practitioners with an understanding of their software’s capabilities.

 

Cons:

 

-       Joins the population of stunningly awful Harbor Tours!

-       Unsuitable for Vision Generation.

-       Unsuitable for achieving Technical Proof.

-       Demos are generally a monologue.

-       Unbelievingly boring!

-       Suffers from severe Buying It Back.

 

Grade (for demos to most prospects): F

 

Want to improve? Choose the mechanism that works best for you!

 

Workshops, Seminars, and Webinars: 

https://greatdemo.com/training/workshops/great-demo/ 

 

Books:

 

Great Demo! Third Edition:

https://www.amazon.com/dp/B0C9SNKC2Y/

 

And see “Origins of the Harbor Tour” in Suspending Disbelief for actual story!

https://tinyurl.com/yc7rsrmy 

Tuesday, March 17, 2026

Assessing Demonstration Skills Levels – How Do You Rate?

“They don’t know what they don’t know…!” commented a head of presales. “50% of our sales opportunities end in ‘No Decision’ and 30% of our demos are just pure waste. We must move from our traditional approaches to a validated, proven methodology that delivers improved results!”

 

Here’s a simple method to assess where you and your team stand, based on ten levels of increasing demo skills proficiency:

 

Level 1:    Follows the standard demo script

Level 2:    Customizes based on prospect’s market/industry

Level 3:    Customizes based on discovery information uncovered

Level 4:    Communicates tangible business value

Level 5:    Applies both Vision Generation and Technical Proof Demos

Level 6:    Manages and explores prospect questions

Level 7:    Uses Biased Questions to outflank competition and reengineer vision

Level 8:    Applies storytelling techniques to reinforce key ideas

Level 9:    Applies these skills to the broad range of demo scenarios required, including demos for prospects occupying different portions of the Technology Adoption Curve, presenting new products, Executive Briefing Centers, transactional sales cycles, expansion opportunities, lunch and learn sessions, tradeshows, demos for analysts and third parties, channel partners, internal demos, and other scenarios

Level 10:  Captures and reuses demo success scenarios, and integrates, aligns, and leverages the skills above into a cohesive demonstration methodology

 

Where are you and your team on this spectrum? 

 

Most people and teams, when they are honest with themselves, are operating at Levels 1-3 (and Level 3 is often debatable…). That leaves a lot of room for improvement! 

 

The average vendor suffers from a ~45% No Decision rate and finds that ~35% of their demos are wasted. If those numbers are similar to your experiences, then perhaps a change is in order! And even if your metrics are better, we should all constantly seek to advance our skills.

 

What are some pathways to improvement? Books are a terrific starting point, providing self-paced learning. However, you cannot have a conversation with a book (or a video), so answers to your questions or clarification of ideas have to come from somewhere else. Book clubs can be a mechanism to address this, but you are still at risk of the blind leading the blind!

 

Seminars and webinars provide the means to introduce new ideas and catalyze the process of change. These sessions are wonderful ways to kick off new programs and embrace large populations at once.

 

Workshops provide the strongest tactic to achieve substantive change. Workshops include multiple rounds of roleplay, where participants prepare and deliver new demos applying the methodology. Each round builds upon the previous and includes personal feedback, tuning, and guidance.

 

Choose the mechanism that works best for you!

 

Workshops, Seminars, and Webinars: 

https://greatdemo.com/training/workshops/great-demo/ 

 

Books:

 

Great Demo! Third Edition:

https://www.amazon.com/dp/B0C9SNKC2Y/

 

Doing Discovery:

https://www.amazon.com/Doing-Discovery-Important-Enablement-Processes/dp/B0B8RJK4C2/

 

Suspending Disbelief:

https://tinyurl.com/yc7rsrmy 

 

Monday, March 16, 2026

Demos: The Elegant Art of Managing Questions and Time

(And Avoid Getting Lost in the Weeds)

 

 

“Demos should be perceived as structured conversations…!”

 

 

You are in the midst of delivering a demo and things appear to be going well when…

 

Somebody asks a question and you answer it, then start to return to your planned demo but they ask a follow-up question. You answer that, providing more detail. Again, you think they are satisfied, but they ask a further follow-up question, which you proceed to answer in depth, showing detailed examples of your software and covering extensive whiteboard space with drawings and text.

 

After several minutes you realize you are waaaay off track and “in the weeds.” Except for the low-ranking person who asked the questions, everyone else looks bored or confused.

 

Even worse, you notice that the high-ranking members of the audience somehow left the room while you were in your explanation. To add insult to injury, you are now short on time as well!

 

Have you ever had this happen to yourself or someone else? The answer in many cases is, “far too frequently!”

 

How do we simultaneously encourage questions in demos, yet make sure they don’t take us off track? And why do we want to encourage questions in the first place?

 

You’ll find the answers here!

https://greatdemo.com/the-elegant-art-of-managing-questions-and-time/ 

Friday, March 13, 2026

Just Say “Yes”

 

Your prospect asks, “Can it do X?”

 

“...in addition to my many other recovery issues, I'm also a founding member of Overtalkers Anonymous”

 – Kay Wills Wyma

 

Instead of simply answering “Yes,” many vendors dive into their software to show how it is done, along with sharing several options and alternatives. Doing so puts you at risk of making your software appear complicated and confusing, as well as risking “Buying It Back!”

 

Listen carefully to how people ask questions. 

 

When they ask, “Can it…?” you may only need to respond “Yes” or “No.” 

 

You can test to see if your prospect wants further explanation by asking, “Is that sufficient or would you like to see it?” Frequently, they respond, “Nope – I’m good.”

 

When your audience asks, “How do I…?” it is more likely that they need to see how it is done in your software.

 

(Is this sufficient or would you like more? See Chapter 8 in Great Demo!

https://www.amazon.com/dp/B0C9SNKC2Y/ )

Thursday, March 12, 2026

What Does 76 Seconds Have to Do with Better Demos?

It’s your target average Speaker Switch time!

 

“One good conversation can shift the direction of the change forever.”

 – Linda Lam

 

Speaker Switches (the change of the speaker from the vendor to the prospect and vice versa) is a terrific metric to analyze your demos in terms of monologue vs conversation. Monologue demos suffer periods where the vendor presenter talks for six, eight, ten minutes or longer! Doing so basically removes any chance for a conversation to take place.

 

Think of 76 seconds as the typical amount of time it takes to heat something like a cup of coffee in a microwave. What happens if you leave it on for six, eight, or ten minutes? 

 

“Microwaving coffee for 10 minutes will ruin it, causing it to boil over, create a terrible burning smell, and potentially crack the mug. The intense heat evaporates water, destroys delicate flavor oils, and creates a severely bitter, acidic, or rubbery taste. The coffee will likely turn into a thick, concentrated sludge.”

 

Similarly, monologuing for ten minutes will likely leave your audience with an equally bitter taste!

 

Note that Speaker Switches aren’t limited to prospect questions. You are listening for any feedback or comments in addition to questions. “Oh, I get it,” “That’s cool,” “Uh-huh,” “Looks good,” and other brief prospect responses are just as valuable. These indicate that your prospect is engaged and paying attention.

 

Study your own Speaker Switch numbers and see how you do!

 

Would you like more?

(See Chapter 8 in Great Demo!

https://www.amazon.com/dp/B0C9SNKC2Y/ )